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UNICEF SPARK

Designing the next chapter of UNICEF's global innovation accelerator.

  • Service blueprinting
  • Systems design
  • Rapid prototyping
Client
UNICEF Office of Innovation
Role
Strategic Designer
Timeline
Sep 2025 – Mar 2026
UNICEF SPARK project cover

TL;DR

Challenge

SPARK had a growing global network of innovators, but the programme needed better ways to connect people, knowledge and opportunities beyond the accelerator itself.

Design

I mapped the programme experience and co-created its next-step roadmap, then translated it into the infrastructure behind the network: a searchable database of 650+ innovators, clearer information architecture, and rapid prototypes for new community experiences.

Impact

The work gave SPARK a clearer foundation for its next phase, turning a distributed network into something the programme could begin to see, navigate and build on.

The challenge

SPARK had a growing global network of innovators, but much of the experience lived across different tools, teams and individual knowledge. The programme needed better ways to connect people, knowledge and opportunities beyond the accelerator itself.

My role

As part of UNICEF's design function, I supported SPARK as it evolved into its next phase. I mapped the programme journey, co-created its next-steps roadmap and strengthened the systems behind its community, across service blueprinting, research, information architecture and prototyping.

What the blueprint revealed

The first step was not to redesign the programme but to map it, from application to acceleration and beyond. The blueprint surfaced three gaps.

Visibility

Innovators existed but were invisible to each other.

Coordination

Country Offices didn't share learnings or coordinate across regions.

Connection

People wanted to meet and learn from each other.

The service blueprint, from application through acceleration and beyond.

Turning the map into infrastructure

I proposed shaping the roadmap around three connected layers: systems that make the network visible, people whose expertise becomes discoverable, and experiences that help them collaborate.

1.

Made the network searchable

I built the Innovator Database, bringing 650+ profiles into one structured system, with a taxonomy designed around what enables real connections: geography, focus area, experience and stage.

2.

Made the programme easier to navigate

The blueprint and roadmap became living tools for the team to spot gaps and dependencies. I also supported the rebuild of SPARK's SharePoint information architecture.

3.

Prototyped what could come next

With vibe coding, I built a Prototype Assessment Tool and contributed to SHE BUILDS, a global session where participants built functional AI prototypes together.

The programme next-steps map, co-created with the SPARK team
The programme next-steps map, co-created with the SPARK team.
The Prototype Assessment Tool, built with vibe coding.
UNICEF SPARK project visual

Outcomes

650+innovator profiles in one searchable database, turning a distributed network into something SPARK can see, navigate and build on.
50+countries represented in the innovator network
A clearer foundation for the next phaseA living blueprint, roadmap and knowledge base the team can keep evolving.

Reflection

A network doesn't become connected just because people share a programme. It needs infrastructure that helps them find each other.

Next, I'd build on that infrastructure rather than add features: test how innovators use the database, keep evolving the blueprint with new cohorts, and explore AI-assisted matching once the data is reliable.